![]() The existing free-hand tool might be all that is really needed. ![]() Note that to make real architectural massing models, it might be better to not have any gravity and collision. In this way you could build something like piling up blocks. What would be interesting is to add a mode where these groups fall automatically by gravity and collision once you release them. I am very new to 3D modeling so its probably just my ignorance, but I thought I should mention it. Edit: more info I can import an obj into tiltbrush as I mentioned above, but I cant get the colors to display. So far it is already all implemented, but with no collision detection and no movement once you release the trigger. obj files, we will know when it gets released. This enables the easy creation of 3D projects. What you can already do is draw shapes, cubes or similar, and put turn them into sketchup groups and components then you can move them around and rotate them freely with the “free-hand” tool. Gravity Sketch is a communication tool for cross-disciplinary teams that allows multiple users to work on the same 3D model across different devices, environments and geographical locations. Maybe you can help us come to a better goal. It is pointless (even if cool the first time) if we can only pick the cushions from the couch and throw them outside the window. The problem is what kind of interactions make sense for an architect or designer. Thanks for the hint! This is not difficult to add: our tool is based on a game engine which comes with all the logic about physics. An experimental version of Gravity Sketch (available on the Meta Quest store), with yet-to-be-released features.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |